Name: Valene Morana
Age: Probably 18 or something. My birthday wasn't ever celebrated after…I think 3, and by the time I was aware enough to care, those two were long gone in their own world. I don't even know how to look it up. Was probably somewhere in August, though. 15th, maybe? …Yeah, middle of August somewhere.
Weight: No. I'm not putting myself on that scale. Who knows what it reads now…
Height: I'm not answering this either. Just go and imagine something.
I think the eye is gone.
When: Everything before July 2nd, 2090 that Valene was alive for
Covers: The Backstory
Once upon a time, there was a little girl that wanted to be something when she grew up. Her parents thought she was adorable, at least until the job was taken over by machines, where she proceeded to throw a small fit. She was very young, so that really only made sense. She did change her goal after a while. This, too, was replaced by machines in a few years, and that's when she pretty much quit the idea of doing anything with her life, and wondered why she wanted to do anything in the first place when countless others did absolutely nothing with their lives at all.
Soon after, she graduated from high school, managed to get a house, and got the wonderful stamp of 'invalid'. Though by 2090 the term 'invalid' was pretty common and thus didn't mean she was a terrible person, the word invalid still means what it means, and Valene couldn't really ignore that connotation. Still, it didn't get her to actually make something out of herself, for she did in fact think that going out and doing just that was an exercise in pointlessness anyway. She didn't allow herself to rot, of course, lest a nagging voice inside her head either drive her mad or make her a zombie. Valene didn't have much of a reason to leave her house, but she still did on occasion, as if it would slightly ease the nagging, empty feeling inside. Aside from that, she did daily exercise (with machines that did it for her, though it still took a different kind of effort, the kind that makes it so much easier to do), and wandered the internet, quite literally, just to see the different sights. She made a few friends while she was there, which did a much better job at easing the nagging emptiness inside, more so than anything else at the time. Though her life is hardly fulfilling, she can't say it was terrible.
Though there comes a time, every so often, where she feels like she's less important than an everyday, soulless machine, no point but to exist, and she's not even really good at this whole existing thing, either. Such thoughts are generally foolish, and most other people nowadays would agree with that (at least publicly, at any rate), but it doesn't stop her from shutting herself in a room and taking a nap buried inside a pillow. It's a hug pillow, and it's most definitely hugged, but there's no design on it. Such things mess around with her sleep schedule, but it's not like she really needs one of those when she doesn't have to wake up in time for anything. Really, such things only effect who's on during the course of her day, and if she can walk around outside and enjoy the sun, or walk around and enjoy the moon, or perhaps not walk outside at all. Either way.
When: July 2nd, 2090
Covers: http://pastebin.com/QnsmBpaa , to line 112
Of course, that's hardly the way things would actually stay. Surely, she could have eventually given in to the rotting (either by becoming the mindless drone or offing herself, take a pick), but such wasn't meant to be, and that would make a really shitty story. On a random day, Valene woke up from what may or may not have been something vaguely resembling a dream, on a large patch of dirt, outside. Confused and certain that this was but a dream, nightmare, or something machine induced (she really doesn't like those things, and will never refer to one as an android because it implies being remotely human), she met Eliza, a to-be doctor from a rural area, and the mysterious being and/or place that dragged both of them to it's location. After having made a contract (vaguely), the two became MAGICAL GIRLS, after getting neat pendants with purple jewels. The term was that they would have to kill the being in question (why it's suicidal is still a mystery), and there was also mentions of a 'Game' (of unknown details) and the 'Scape' (which we'll get to) Soon after, Valene woke up in her bed. Not sure whether it was a dream or not anymore, the first thing she did was attempt to remember her kick-ass costume (which had impressed everyone, and was more of an actual transformation than a costume), and the second was to go outside to see who was out there after some really weird feelings and intuition, where she would reunite with Eliza. After some very startled and awkward moments, they managed to open a portal to the Scape by thinking happy thoughts, which were basically thoughts about magic being incredibly awesome. The two thoughts overlapped, so of course that worked.
When: July 2nd, 2090
Covers: http://pastebin.com/QnsmBpaa , after line 112
When they both got there, they were directed to a large building by a cat called Smokes (which needed to get inside, and had all kinds of things that shouldn't be stuck on it…stuck on it), where they met S.S.S. (to be referred to as Triple-S, because that's cooler) and Celeste. The two got a small amount of rundown, some ill omens, chrysanthemum tea, and Valene got to look at herself. More might have happened, but after Celeste and Triple-S bickered too much, the two decided to explore. They did, and encountered a really big hospital. Both of them went inside, and Valene discovered her absorbing abilities, emitting light, absorbing and emitting part of a wall, and eventually absorbing way too much blood. Said blood scared Eliza much more than it should have, and made Valene wonder if she had it as bad as she imagined. Either way, they both eventually got to the source, a giant, beating heart, oozing a large deal of blood. There is only so much anyone can stand, especially during their first outing, and Valene pretty much said 'fuck this I'm out', taking Eliza with her. (And she wrote BAD IDEA on the door, just to give an intentionally vague warning to anyone else curious enough to try it.) A few warm moments were then had.
When: July 3rd, 2090
Covers: http://pastebin.com/JrfJHPev , to line 72
The next day, Valene had a dream where she messed with people's minds. Not about to ignore a dream when she had something much like a dream only yesterday that also turned out to have actually happened, she went and messed with the first mind she saw. That one was the greeter robot's, the one right outside her door, and switching it's calmness with it's temper made the robot angry enough to punch up a crater on the first floor of the apartment and probably made a human wet his pants. Who knows where that robot is now. In any case, greatly amused and perhaps hungry, too, she decided to go in the biggest restaurant in town, nothing good on her mind. She messed with the greeter robot the exact same way she messed with the…other greeter robot. Soon after, the robot changed shifts and went in the kitchen, where a great deal of smoke ended up leaving, followed by most of the people in the restaurant. But she did get her order from a robo-waitress (who she altered to ACT MORE SOULLESS on accident, but in retrospect that's how someone that had that job really should be feeling). Delicious breakfast crepes, with REAL, NATURAL MILK. It was enjoyed at the Scape, and wasn't very filling (because it was in the Scape). The meal was shared with Celeste, who had to say 'please' to get some. It was adorable. Though there are still things more adorable.
When: July 3rd, 2090
Covers: http://pastebin.com/JrfJHPev , after line 72, to line 409
Soon after that meal, the pair were called in (together with a 'doll' (or is it a robot) named Francesca, who was there all along). In there, Valene mentioned her use of her power, which was then regarded as dangerous (god forbid if it goes out of control) and certainly damn scary, and the pair went to investigate a forest, along with Francesca, 'piloted' by Triple-S. And so they went, and found Maschilina. They proceeded to take her home (rather, to the library) after some talking and discussion. Maschilina. finds cats adorable. Anyway, the words words words can be summed up with the things that Valene actually cared about: morbid curiosity at the robot, 'holy shit Maschilina. just summoned a bear (which scared Celeste, contrary to her usual attitude) that…is strangely extremely well mannered', and Maschilina. was apparently in a place that's beyond the Scape AND the outside world. Oh, and the journal has a really big mouth. Eventually, they were sent out, Valene's boredness finally breaking free. Celeste was in charge of babysitting, and she wasn't too pleased with that. Combined with her rage at Triple-S and Maschilina. (for calling her Little Miss Celeste~' and a huge amount of misunderstandings, respectively), it looked like she was finally about to flip the fuck out. Naturally, Valene had to intervene, swapping around her mind…resulting in Timid Girl Celeste. This completely destroyed her being in charge, which really only left Valene to do stuff.
When: July 3rd, 2090
Covers: http://pastebin.com/JrfJHPev , after line 409
AND SO SHE DID, WITH HER COMPANIONS TIMID GIRL CELESTE AND CLUELESS GIRL MASCHILINA.. THEIR FIRST ADVENTURE: Petting and giving treats to Smokes. Maschilina. did so with glee, but she let Celeste, who was reluctant to get in the way of Maschilina's. petting, pet Smokes as well. Maschilina. even gave her treats so she could give them to Smokes, though a bunch of them were simply sucked into it's magical fur. Eventually, this stopped and they decided to go to the outside world, wherein Maschilina. lost height, cup size, and all her clothes upon entering Valene's room (with a blank hugpillow, though that blank spot is being replaced with an image of timid Celeste, much to Celeste's eventual dismay) She managed to summon some up, though Celeste cowered at the sight of someone naked because she's SO TIMID (instead of some other excuse). Oh, and soon after, Maschilina. summons the bear in her living room, but it's eventually put back with no fuss (though Celeste cowered to Valene, who served as Celeste's KNIGHT (it's funny because she's normally wearing a suit of (liquid metal) armor oh god dammit)) and protected her from a completely innocent bear hug. Eventually, they went outside, saw some sights, like the smoke still rushing out of the restaurant a few hours ago, and decided to go a completely different direction, where Celeste proceeded to SEE THE FUCK out of a weird shadow. It's chased, and Celeste sees it to the bitter end…because Valene made a wrong turn. The chase is continued anyway, on hoverboards (Celeste uses Valene's, Maschilina. summons THE BEST MOTHERFUCKING HOVERBOARD YOU LAID YOUR BITCH EYES ON), but it's to no avail, and they end up back where they started. Triple-S is shocked and amused by Celeste's mental transformation, and probably went to experiment on her. Valene followed. (And she kept the hoverboard. Quite the relic, she might be able to sell it if she needs to buy things for experimenting.)
When: July X, 2090 (where 21>X>3)
Covers: A query window
"Wonder what I did to that place…" Press press. Press. Press.
"…What. Have I created. …This…isn't so bad. This isn't bad at all. I'll go check it out again, this time without breaking anything."
… … …
"The greatest thing. I guess I could turn some into mindless terror machines, but dammit, that one should never be troubled again. And it almost feels bad to change them around like THAT again. What am I to do…well, note to self: They really aren't all that bad…just gotta change them to be different from the horde, not the way they were intended to be."
"The other restaurants are probably gonna try to make knock-offs, aren't they. 'Go with what works, that works for them, time to use it too'. I guess I'll use those as test subjects. It's not like they'd ever be able to truly compare anyway."
When: July 21st, 2090
And time-skip a week or two nearly 3 weeks. Valene wakes up with several brilliant ideas, none of which are as bad as the one she comes up with a small time later. The first is 'let's see if technology works in the Scape right'. It was tested with a picture taken of a sleeping Celeste, and the results were negative (and not photo-negative, just corrupted data, and ended with Novenus tattling on her and a broken camera, sad tale). The next thing was messing around with Francesca, to small effect. The changes were slight, but they motivated Valene to work harder to breathe life into her in a completely non-lesbian way. The third thing was interrupted AND a bit confirmed by a strange feeling of exertion, which leads Valene to discharge in a compleeeeetely safe environment. The result is Valene deciding it's a great idea to absorb Celeste's negativity, and getting dual 6's on the fluff sorcery roll (because 4,1 doesn't cut it when you're TRI-COLORing it up) and then getting 2 more 6's on the side. So Celeste starts feeling REALLY, REALLY GIDDY. And Valene decides she needs a punching bag to vent on and maybe scream at. Preferably one made out of meat. If it's living meat, maybe it can scream instead of her, that works. …Like a giant beating heart or som—OH RIGHT, THAT ALREADY EXISTS. Valene decides to make a beeline there. In a word? Oops. Celeste followed her with good cheer, she woke up the GUARDIAN, snapped out of it, and they got out in the nick of time (though they both got heavily wounded, and there was blood all over Valene's room, some of which was theirs, some of which that wasn't). Valene feels downright terrible about all this, and knows that even if she was in a raging stupor that was probably still a bad idea. Yet, Celeste takes the blame anyway, which even if it didn't make Valene feel any less dumb or wrong, it certainly made her feel better. In the end, they would have ONE WEEK before unleashing hell on that thing. Until then, Celeste and Valene agreed to train together, because hey, best not weigh everyone down by being terrible, when fighting is her best shot at redeeming herself.
When: July 22nd, 2090
The training began immediately. Rather, as soon as Valene found Celeste the next day after walking right past her. And Valene might have won the resulting duel, had lasers not appeared out of robo-bits that came out of fucking nowhere and wrecked Celeste's shit. Valene dodged them like a boss, and proceeded to beat the bits to bits. Celeste proceeds to get pissed off at the maker, discovered to be Beatrix, while Hannabel makes an attempt to keep the peace after she's introduced and there's bickering about getting lasered and the end of the world. Fun stuff. They then go in the room where people discharge, where Beatrix proceeded to discharge all over the room (IT WAS A PRETTY KALEIDOSCOPE EFFECT), and Valene proceeded to absorb all the discharge, and every bit of the light too.
Girls are still writing, please wait warmly.
Girls are also pretty lazy. Wait even warmer with the hot spring.
"Not… that I don't have plenty of tea or anything."
"You have…so much tea. It'd be a shame not to drink it."
The Most Important Stat Of Them All
Weapon: Who needs weapons when you're made of things a bit more deadlier?
When transformed, my body is liquid metal. I can shape it into whatever I well please. Think 'T-1000', from Terminator. Yeah, like that.
Magical Element: Liquid Metal
I repeat: I do not give massive amounts of experience points. Go away. Yes, you. Not me. I don't have lots of experience for you, so I'm not running away.
Anyway, I can make parts of me be liquid metal while not in full get-up with some effort. While in full getup, that's what I AM, full and true. Like metal, but REALLY flexible. No, I don't drip. And I can stand on grates without falling through them, though if I wanted to, I probably could. If I'm in dire need of ranged attacks, I could probably fire myself like crossbow bolts. My substance does regenerate a bit over time.
Are you asking me if I—NO. I am not going to take some liquid metal from my body and put it in other places. That's a ridiculous notion and you should stop thinking any thoughts related to it right now. You know what, just stop asking things, period.
Liquid Metal Effect: Liquid Metal Queen
I have 2 DR, whatever that's supposed to mean. Makes it easier for me to take hits, because I'm made of LIQUID METAL for christ's sake.
If I brace for impact (which can be done instantaneously) by taking an Overcharge point (the term for excess magic, yes it's measured in points), I can double the efficiency by making it 4, and I can take another for 6, and even another by taking a tiny bit more to make it 8. I can't make it any better, and frankly, using such effort for something like that with that sort of risk shouldn't be spammed repeatedly. This doesn't take up any time, and if it did, it would be a waste of it and I'd figure out something else to do with my frame. The pain reduction lasts for a small while (a turn, if you will).
The catch is that exertion of such properties causes all of my DR to falter, even the base 2, for a number of turns equal to the Overcharge I spend on it.
Power: Personality Manipulation
This is quite the ability I have here. Frightening, but amazing. Though it's not long term, I can pretty much fuck with your mind. Going out of control due to your inability to keep cool? Move some of your head around, and suddenly you're feeling calm as can be, and not quite social at all.
And with the link between magic and personality, I can do a bit more. Let's say that same person was a magic-user and was throwing fireballs at me for no good reason. A couple difficult movements of the hand, and her fireballs are notably puny, and she suddenly has a remarkable calmness about her new, dire situation.
I can even go around and simply mess with only their magical mind, which makes it hard for them to get back into a normal effectiveness. Let's say that same person was remarkable in all aspects of his or her personality, but when it came to magic, the person was a glass cannon without a good magical backbone. A few difficult movements, and she has that backbone but no cannon, and frankly, only having that backbone won't get you anywhere. And she'll take a while to recollect herself, too.
Scary, yet effective. Doesn't ALWAYS work, though. And of course, I have to know who I'm dealing with. A mistake will result in wasted time and effort. Know thy enemy.
Or, know thy ally. Perhaps they've trained their ability to keep calm to a wonderful degree, but we're losing because said person can't throw a fireball. Some slightly less but still pretty difficult moves of the hand, and they'll go nuts and actually help out with the fight.
Either way, no, I won't brainwash you. And it's not permanent either. In the end, you will still be you unless I maintain constant effort.
Personality Manipulation Effect: Mind Warp
With a few seconds, I can do many things.
First, I can move around normal attributes however I want. I can make your calmness become your social expertise while making your anger into an attention to detail, all in one go.
Second, I can switch a normal attribute with a magical one. Your magic can suddenly become your ability to keep cool, and your short temper might really hurt you. Neglecting the mind for magical power? Then suffer for it. …This only works on people, though. Demons and such things don't have a normal mind, so I can't do this to them.
And third, I can swap a magical attribute with a magical attribute. Doing so not only aggravates the user's attempts at whatever I'm swapping due to a sudden shifted number, but their whole array is jammed for a while, meaning they'll be unable to change it, until the turn after this is used ends. I use it on turn 1, they recover on the beginning of turn 3. As a bonus, it seems to mess with a person's special moves. Using your high offensive magic process to unleash massive damage with a sort of finisher? Oh wait, your magic is terrible now. Silly me.
And this is why we have to pay attention to our minds. A lacking can prove disastrous in more ways than you would think of at first. All of these actions can be done by getting a single Overcharge point, but at that level, it's really easy to resist. The target can simply not resist, making my efforts much easier, but when I'm targeting an unwilling target, I can throw two more Overcharge points in there. An unwilling target resists with the magical backbone we call 'Support'. (A target without magic at all has no hope to resist, because they lack the means to resist in the first place.) With each point added, it goes from a check of 10 to 14 to 18. Therefore, it's plainly obvious that only having 1 OC used is only for those that want it. Otherwise, I have to step it up to have any chance of not wasting my time and effort.
Power: Absorption +
Quite simple, really. Just put my hand or something on a person or something, and just draaain the life out of it. This is also a scary power, but at least it's more obviously intended for fighting and doesn't mess with your head. And I can control it (most of the time, I mean if I haven't gone mad or anything, it should be just fine).
But really, it's that simple. Expecting a wall of text? Yes, some for you.
It can do a bit more. It can drain damn well near anything I want, from the life force of an enemy to an abstract concept. With such potential, it's hardly something I should leave alone. So I've been practicing with it, and the results are pleasing. The recent Guardian fight sealed the deal. I might just be invincible in normal combat.
Absorption Effect: Drain and Distribute +
About 1/3rd of the damage I do (rounded up) to a foe will be stored as life force. I can keep it there for use on myself, or give it to others in a flash. The more pain I deal, the more healing everyone can get. As such, offense makes a great defense. The energy needs to be given away to herself or returned immediately. No storing it for later use, that's silly.
Strangely, this allows me to check for a possible reduction of pain attached to the foe. If I get less force than expected, I know there's something reducing the pain being caused, so something's up. Again, know thy enemy.
Finisher: Soul Siphon (Magic)
Everything at once. My liquid metal arm (it's usually the arm, anyway) will shoot out at the target and stab them, though it won't go all the way though. I then proceed to drain their mind (always the magical parts of it) using my stabby arm as a syringe, before returning it to me. There's a lot of glowing moving in my direction when I do this, but really that's just visual effect.
The base version is hardly efficient. With one Overcharge used, I only get 1 of the target's magical points, and the target suffers 2 more damage than a normal blow due to the small shock received.
However, by adding another, the amount drained becomes 2, with 4 damage added instead due to a greater lost.
And by adding another, I get 3 points from the target, doing 6 damage thanks to the even larger loss.
I can't go above 3 though. Just don't have the sheer force to do it, it's a complicated maneuver that uses all of my abilities at once.
Obviously, if I drain Magic, I get Magic. No draining Magic and getting Heart. That just doesn't make sense. Oh, and the penalties last until the end of combat, where the drained energy will be lost to the universe or returned to the owner. It depends on whether they're alive or not.
It seems most of my magic requires heavy use for effectiveness. If I use it too much…it would be quite an issue.
On another note, it seems that my expertise would be taking down others much like me. A disturbing thought.
A small writeup on Hannabel's ability:
OK, so I've got a lot of time to think, and I've come up with what it actually is and what it can do. You see, it's written on one of Francesca's disks as Conspiracy, which generally implies that it's a bunch of lies at fight sight. Of course, that's not actually [i]true[/i] (usually is, but not always). It's defined here as 'A secret plan by a group to do something unlawful or harmful' or 'The action of plotting or conspiring'. The former seems like it would fit more, so we'll go with that, but the latter should be considered if one wants to use such a thing in a good way, if only to ease magical effort.
Of course you might ask how you would have that in the first place, and I think I've come up with something here too. That tin foil stuff, it protects against those worms, right? And most people don't believe in the worms (sorry, counting myself in on this one, but I'll assume it may or may not be actually true for the rest of this writeup anyway), and tin foil doesn't really have much other uses. I'll take a guess that all of the tin foil is the physical representation of your power (much like how I'm coated in liquid metal…it's neat how your other form has a meaning I had to dig so hard to find, seriously) of Conspiracy. Why else would it be tin foil, of all things? (As for the coat's blocking ability, perhaps it has to do with being aware of the nature of an attack, being able to nullify it? Seems like a nice defensive thing, you could probably simply negate a punch or something simply by knowing they're going to punch you in a specific way. I don't really get this one, so this is me rambling.)
But what would that DO? I'm guessing it has several effects. The easiest one would probably be to convince others of a secret plot or another, whether it's true or not. In a sense, it's a weird form of mind-control, but if you just use it to convince people of things that are actually (probably) true, it can't be that bad, right? You could run around and tell people about those worms, and with a magical touch, they'll actually start noticing the things. Maybe if you put more oomph in it, you can give them the entire how-to (it does sound complicated) with the magic touch as well! Alternatively, you could convince people that their showers are loaded with mind control water. As hilarious as things like that could be, it'd be pretty situational for serious use, at best. Another bit would be to actually create a conspiracy, quite possibly without actually having anything to do with it, or perhaps simply alter an existing one to be true or not. It'd probably be harder to pull off creating one that's actually true, but simply creating a false one might have people start believing it from out of the blue. The effectiveness would probably have to do with how believable it is…but with conspiracies, there is a very wide margin for that. For some reason, 'famous nice guy is embezzling millions of dollars and using them funding terrorism' would work out better than 'legendary pacifist actually killed thousands of people and kept all the bodies buried right under his house'. It might be stronger when it involves the government, too, but that's just a guess. (Then again, this is all a guess. But that's just not a truly educated one.) Of course, if the use of the power to create a conspiracy that involves (and thus, creation) of technology no one is capable of yet or magic, or perhaps the alteration of it (maybe just magic in that case) it would probably take an exponentially large amount of effort to make it happen.
…It all seems really situational, but I guess you know how to use this stuff better than I would. Hope I helped~!
There seem to be other notes here about other things, but they're covered up.