Table of Contents
From a planet that was wiped out centuries ago in an incident with specifics that remain unknown and was later rebuilt as the largest space station in the galaxy, 'Neo-Earth,' the Earthlings are the traditional species of the humanoid race and still the majority of the Pangalactic Federation; as such, they're regarded as the standard for all humanoid species despite the evolutionary conditions on different planets leading to massive differences in other similar species. Considering how they've spread, Earthlings can be found nearly anywhere.
A race that, much like Earthlings, has had multiple notable origins and such spread through the galaxy, the Featherfolk are a humanoid species whose humerus bone has split in two through the evolutionary process, allowing them to possess both wings and arms. Appearance-wise, in ages long past they've been considered "angels" but they're now standard and hardly a rarity to see, unlike people who still follow religious traditions. Some who've lived in space their entire lives may argue that Featherfolk are more common than birds, but those are the pitiable souls who didn't get to experience a childhood on a peaceful planet.
The arts of Heraldry and Symbology are commonly known and practiced by the species, as they have a natural aptitude for it; forms of 'magic' or otherwise supernatural abilities known to other planets are considerably more difficult to them, although they're more-or-less everywhere. The Featherfolk are able to fly due to being extremely light in comparison to other humanoid races, making physical combat much less viable.
A catch-all term for humanoid species with animal DNA producing strange mutations, usually in the form of animal tails or other small abnormalities. Average Fellpool are otherwise identical to Earthlings with the exception of having much stronger olefactory senses, often referred to as a canine sense of smell. Curiously, the tails these Fellpool possess are of seemingly random species and even one with a catlike tail would still inherit the ancestral sense of smell. There is, however, a subcategory of Fellpool known as 'Lesser Fellpool' or 'Ur-Felinefolk' (in contrast to the old slang 'Felinefolk' traditional Fellpool have been referred to as in the past) with slightly more progressed animal features and feral instincts.
Although some are inclined to just call them 'catgirls' or other dismissive, possibly offensive terms, the Lesser Fellpool still possess mostly average humanoid intelligence (sans a few reported developmental issues that are mostly few and far between) in addition to heightened instincts and physical abilities from their animal ancestry. It's a pretty stupid idea to pick a fight with one.
Traditional Fellpool are much like Earthlings, although some may say their heightened senses make them more viable as agile combatants like Ninja; Fellpool Fighters and spellcasters alike are equally common. Lesser Fellpool, however, can be immensely powerful if they rely on their feral abilities and are much more known for physical combat. Although some in the past have been known to be talented… dancers?
A catch-all term for 'Fairy'-esque races that have been spotted on multiple planets, wherein they have been known to often call themselves by names such as 'fairy,' 'fae,' 'pixie,' et cetera. The name 'Flau' was coined by researchers on the planet Elicoor II and became officially recognized by the Federation over time, although many will say two Flau are always bound to be hardly alike.
The Flau, considering their tendency to range from less than a foot to three feet in height (although everybody uses the metric system in space), make excellent Thieves if they truly set their minds on mischief, but they're most well-known for having an aptitude toward whatever 'magic' source exists on their planet of origin, for instance the Elements on Cronos IV or the elemental-based spells in the S.G. system.
A successful genetic engineering experiment, the Newmans are a subspecies of humans with slightly pointier ears resembling creatures in ancient, ancient lore- as such, they're sometimes degradingly referred to as 'Space Elves.' The mostly-extinct Nedian and Morphus races also bear similarity to Newmans, especially due to their capabilities and characteristics being nearly identical, so they are often confused with one another.
Following traditions, most of any of these space elf-esque race are adept spellcasters; however, the 'official' Newmans insist on their spells being known as 'TECHNICs' and have given them all separate names just to be extra-pretentious. Considering there are actually flat-out 'Elves' on some planets that practice traditional magic, the whole thing is made doubly confusing. Some like to embrace stereotypes and be Rangers.
Another extremely common 'race,' if it can be called that, the Androids are mechanical humanoids that began development on Earth thousands of years ago; now, it's extremely common to see Androids being built to perform work for humans who don't want to strain themselves, which is made easier by the fact that Androids don't have nerves or muscle tissue. However, the Androids have a 'cousin' race, the Realians, who are artificial humanoids built to more strongly resemble humans with a functional nervous system.
Androids are extremely poor spellcasters, often, but their sturdy frames make them ideal for RES-based classes. That isn't to say they CAN'T use TECHNICs, symbology, et cetera, as there are some in the galaxy who have devoted themselves to becoming as adept in those arts as other races are. Very few have succeeded in that, however.
A race that's literally dolphins that have grown legs and walk on land, though they typically can't survive if away from water for too long. Originating from an underwater city on the planet of Expel, few of them have since mustered enough bravery to travel through space. Of course, they usually carry buckets of water with them just in case…
Okay, so I just made this up off the top of my head, but what kind of a sci-fi setting WOULDN'T have space bears? Now get back inside the fourth wall as I explain to you that the space bears are extremely dangerous and come from unknown regions of the galaxy, making them ridiculously more powerful than normal bears, although some have been known to be friendly…
From Undine in the Iota sector, a mostly-humanoid race once survived through a cataclysm that flooded their planet. Not only was the species not receptive to the concept of evolution at the time, but they were also born with a natural symbological aptitude due to minor mutations from their system's parent star, allowing them to utilize a massive symbol engineering experiment to physically alter their bodies so that they biologically function much like most fish do - thus changing their legs and altering their lungs - without the necessity to discard their culture and means of communication. The result of this being done directly through symbology is that those who have mastered the understandings themselves are able to revert to a more humanoid form, though their legs appear covered in symbols that can't be removed when they do so, making them a dead giveaway.
Fortunately for them, their symbology knowledge and abundant natural resources allowed them to have achieved space travel not long after Earthlings, and the Merfolk - sometimes called the 'Undine' or other similar nicknames relating them to creatures from ancient lore - are regarded as friendly, having officially joined the Pangalactic Federation as a race. The planet itself is filled with renowned inventors and symbologists, however, and it isn't uncommon to see them journeying into the galaxy to expand their knowledge.
Otherwise known as Rezerbians, they're just vampires, but IN SPAAAAAAAAACE! Just kidding, they actually live on a planet with such an environment that their bodies aren't able to handle ultraviolet rays for more than a few hours, requiring them to wear special suits anywhere else. They also drain the 'energy' from other living beings, though few would be able to tell you the actual physical process they use to do this. Their eyes look really funky too.
Coined as a joke, this is more often than not a catch-all term for little-understood beings from unexplored regions of space, based on Earthling presumptions that aliens resembling octopi and other Earth species exist somewhere in the universe. Well, they actually do, but being accused of molesting young girls probably hurts their feelings most of the time.
The Gaia System is known for large concentrations of a spiritual energy different enough from symbology and other commonly-practiced sources to be recognized as 'magic,' and readings prove that beings born almost solely from them do indeed exist, unbound by most physical laws other beings live by; however, since they almost never leave their home planets, it's nigh-impossible to know much more about them.
The entire Lambda Sector has been known to house them, as even in the Nam Cobanda system they exist, albeit a bit differently as 'spirits.'
A race that has fled their home planet and resides mostly on artificial satellites or otherwise elsewhere in the galaxy, the Tetrageniots are near-identical to Earthlings with the exception of the third eye on their forehead which, unlike ancient Earthling myths liked to imagine, don't grant them any special abilities besides extra depth perception. Amusingly enough, that usage of their third eye makes them especially welcome in a variety of fields.
Just so you don't think I'm not writing more.
By SD 860, the current year, there are multiple solar systems divided into 'sectors' within the Milky Way galaxy, which is still in partial disarray due to an incident nearly 100 years ago that, while data is sparse, ended as suddenly as it started, wiping out the Aldian Empire which controlled a major portion of the galaxy and was at war with the Pangalactic Federation, allowing the Federation to map out and oversee much of the galaxy they previously had no access too. Of course, every OTHER faction in space was just as easily able to do the same…
Most notorious for housing the Sol System and Earth, the origin of, well, Earthlings, the Theta Sector is where the Federation's influence is at its largest and most can't get by without stuffy laws making them spend days signing holo-paperwork and et cetera et cetera, most things you'll hear about it aren't good.
The birthplace of Creation Energy, which is regularly used in space vessels among other things, but otherwise a dead planet with no remaining civilization. Only researchers can be found there from time to time.
A place where fuckin' catpeople and birdpeople come from goddamn.
A boring JRPG planet- oh, what's that, it has technology now? Well, damnit.
Most, by this point, haven't achieved long enough lifespans to have been around to see Earth before it blew up, but, well, Earth blew up. On the bright side! So desperate were the remaining Earthlings to have a planet they could call home that Luna, Earth's former satellite, was instead expanded into a large enough space station to honor its memory. At least, the people of Neo-Earth seem to THINK that's the case, because it retains the sleazy, lazy aspects that made Earth what it was; this is especially true considering before the end of Earth's lifespan, it had already become so polluted that even its wildlife was mostly replaced with artificial substitutes.
That said, Neo-Earth is, of course, as artificial as artificial gets, and is much more a tourist attraction overall than it is a place to live, with major focus on its entertainment industry to the point where the entire 'planet' is essentially Space-Vegas. Many entertainers set their hopes to one day perform there, though, with how cautious the security to even get in now is, some wonder if it's even worth it.
A neutral sector in the Milky Way galaxy, as it has since remained, the Zeta Sector is where the Exceliaire is in its comfort zone, or at least, where it is right now. The downside, or perhaps an upside to some, is that many of its planets are fully colonized and functional without need of assistance, meaning a job to take on can be a fairly rare opportunity.
A planet full of SPAAAAAAACE VAMPIRES. They're EDGY and do SPACE VAMPIRE THINGS. Oh, and their planet is really weird, but that's all people will tell you since nobody EVER wants to go there. Their government is actually really militaristic and no fun overall, so hardly anybody likes them.
Some heavy-gravity planets full of muscleheads.
One of the few underdeveloped planets in the sector, the planet is notable for having no major landmasses composing it as a whole, but rather existing as a massive 'sky' with few landmasses strewn in-between. There is evidence of a civilization that once was able to travel into space and monitor the planet, presumably from one of its six moons, but despite all signs the planet seems to have reverted to a primitive civilization every few centuries instead of researching space travel. It's worth noting that travel within the planet is a major focus, and sailors compose a large percentage of the population. There's also some word of piracy…
A small section of underdeveloped planets known for parasitic activity, though only one was able to produce organisms capable of eventually fending off the parasite that threatened to consume their planet. High levels of supernatural presence still linger on the planet, and another thing of note is that its progression of time is almost one hundred times that of Earth's, for the simplest comparison; to where, from the outside, it seems one has aged a year by being on the planet for three days.
One of the more well-known sectors of the galaxy, if only because its position near the edge of makes mapping much easier. The planets in it, sans one, are all underdeveloped, though there aren't many. Most tend to ignore it.
The only planet in the Elicoor system that was able to join the Federation. its residents possess high symbological tendencies and heightened perception of the supernatural compared to Earthlings. Curiously, the technology level of their planet still appears to be Medieval Earth because the citizens who remained on the planet didn't wish to change their ways. Does it stop them from flying dragons mounted with magical laser cannons? No, you bet your ass it doesn't.
Another mostly insignificant sector of the galaxy, or so most see it- the planet Styx has significant historical value whilst the rest is mostly systems of planets with a high number of 'winged dragon' species. It isn't a very safe place to be.
Home of a 'Time Gate,' infamous for its ability to grant a user's request to send them to any time period, for unknown reasons- because of this infamy it's strictly off-limits, and those who want to steal away into the past to alter history often find breaking in too much effort to worth it. The planet's barely habitable, at that. But for those desperate enough…
A formerly-underdeveloped planet that only joined the Federation recently, home to species resembling Earthlings with an adaptability toward symbol arts and detecting symbological interference, as well as plenty of dragons.
A relatively unlucky planet that remained underdeveloped for extreme lengths of time despite having essentially a middle ages period for multiple times the length of Earth's; many Dragon species are known to appear there. Somehow. Not much else is known, and maybe that's a good thing.
A sector holding both the Gaia and Yggdrasil systems, known for planets with extremely similar conditions as to Earth despite distance from their respective parent stars. Most planets in this system are underdeveloped, though some are reaching their own space eras or already have done so.
Nam Cobanda System
A planet that once went by a very different name, its moon Tethe'alla shows signs of civilization. The inhabitants, however, seem to prefer living on land, though monitor satellites in orbit display signs of some incidents having occurred at different time periods…
A planet once plagued by OPA readings, most who attempted to enter the underdeveloped planet to research them were denied access because the planet is still strongly protected by the UP3. The readings suddenly stopped one day, and the events that transpired on that planet are forever a mystery.
A planet supposedly hit harder than most others by the gene producing Lesser Fellpool, readings display data of entire communities of Ur-Felinefolk or humanoids of otherwise animalistic characteristics. Still underdeveloped.
A planet cited as being a gravitic impossibility, Eternia consists of two upside-down landmasses balanced by an antigravity field focusing on a single center point; the opposite of most other planets. Supposedly it still holds life without issue and functions normally.
A planet containing an energy source known as 'Fonons,' which vaguely resembles Symbology (and Geomancy a bit, some argue), but unfortunately Fonists refuse to leave the planet and information from the outside alone is nigh-impossible to gather.
A planet that, supposedly, utilizes an unheard-of energy source made from minerals found only on the planet. Researchers to this day don't understand why they can't find more information on it.
(Finishing this when I boot up Hearts again and find out what the name of that pre-final dungeon space station is, seriously, you have no idea how hype I am that the best one on the series is totally the most viable here)
A very simplistic, primitive planet close to the star in the Gaia system, there have been signs of massive paranormal activity detected but no direct proof of them or their source.
A planet similar to Gaia I, with reports of a dimensional interference similar to an incident on Roak approximately 500 years ago.
A boring old planet with similar conditions to the previous two.
A planet with strong ties to its orbiting moon; sensors recently detected two moons as opposed to one but eventually these reports proved false. Maybe there's something happening on the planet? Despite this, and evidence of space-faring technology possibly being available on the planet, all other evidence points to the planet being underdeveloped and thus prohibited from being interfered with.
Another underdeveloped planet with reports of dimensional interference some hundreds of years ago, but is otherwise fairly plain.
A ruined wasteland of a planet with few surviving inhabitants. The planet itself has been mined dry of necessary materials to evacuate the planet, spelling a grim fate for most of those who remain.
The first planet on the Gaia system to develop a means of space travel, though it ultimately proved unsuccessful. Recently the surrounding space has been distorted due to meteoric activity, and even being within the vicinity is ill-advised.
Let's not even start.
A planet blessed by the passage of time, though it was primitive a few hundred years ago it now proudly welcomes visitors from all regions of space for a 'Festival of the Hunt' event celebrated yearly, involving creatures from different planets being presented for, well, hunting. Most don't understand why the rest of the system is still stuck in the past whilst this one advanced like it did, but since Federation law prevents them from finding out they usually just go on their way.
Also, rumors like to flow regarding the event's announcers…
Readings showed some sort of giant dinosaur and researchers decided they didn't need to know more.
Otherwise known as 'Ivalice,' Gaia XII is a primitive planet that despite its usage of 'magic' shows no hope of exiting 'underdeveloped' status anytime soon, if ever.
There's actually plenty more because this sector is kinda huge.
A sector known for having lots and lots of mutated humanoids due to interstellar technology during an unknown era, likely before Earthlings developed space travel.
One such planet is contaminated with outside influence and multiple OPAs, but they seem to have remained on the planet for generations, mostly untouched sans for legends of 'heroes' who once wielded them. Interference is, as always, forbidden. Interestingly, the mutations on this planet are at their most bizarre, though none from the Federation or otherwise have actually come into contact to ascertain this beyond vague readings that indicate they may resemble mythological creatures.
The farthest planet from the Camelot system's parent star, humanoids are noted to be mostly resembling Earthlings. Once in SD 681 there was a report of a creature resembling a dragon leaping out of the planet's atmosphere on its own and descending to impact the planet. The creature is presumed dead from the fall.
A planet that got flooded. Geniuses live there. Also, it shares a parent star with the Camelot system and is the closest to, hence why its icecaps melted early in its lifespan and perhaps why it's evident that some of the residents are exposed to more-than-enough UV rays. Sometimes.
Strongly requested from the planet's inhabitants, though it was slated for a much-different official name, the Federation has received praise for their decision in allowing the name because it has since become a popular tourist spot, due to indeed being a notable journey for adventurers. Though the planet isn't classified as underdeveloped, it's still noted as being extremely dangerous for unprepared travelers. Something about a giant wall.
This planet was once known to house the Tetrageniots before a series of solar flares rendered it uninhabitable. The same fate was bestowed upon most of the rest of the system as well, though Tetrageniots still have a relatively large presence in the galaxy.
A system with planets and operable satellites belonging to a highly advanced race greatly resembling the ursine species from Earth. While the system originally had a different name from its residents, the change to a groan-worthy pun was an Earthling decision. "So everybody can remember it easier," they say.
Absolute Visual Magnitude (Scientific Term)
Unlike the usual visual magnitude system, which compares the apparent brightness of stars as viewed from a specific planet, this unit was created to compare the actual brightness of stars.
This unit gives the brightness of a star when viewed from a specific distance of ten parsecs (32.6 light years).
Alterable Space (Scientific Term)
When matter exists in three-dimensional space, space warps in direct proportion to the amount of energy in that matter, and that matter begins moving in a direction described by a curved, or geodesic line.
This phenomenon appears to observers as gravity, and acts as if a force were being exerted in the surrounding area. "Alterable space" (or "altspace" for short) is a term referring to this type of three-dimensional universe.
People tend to think that the mass in matter warps space and creates gravity, but in reality, it is the energy in the matter that actually warps space, thereby giving the appearance of what we refer to as "mass".
The theory of alterable space was a historical scientific breakthrough, and led to a major revolution that resulted in the recent gravity-based technologies such as Gravitic warp, all of which depend upon total control over altspace.
Antimatter Torpedo (Weapon)
A weapon used before the quantum torpedo was perfected, consisting of a gigantic railgun that shoots a torpedo filled with both matter and antimatter deuterium through subspace.
The torpedo returns to ordinary space a set period of time after launch, and creates an explosive force directed against its target when the antimatter and matter come together.
Astronomical Unit (AU) (Scientific Term)
A distance unit defined on Earth during the pre-SD era as the average distance from Earth to its star, Sol.
When converted to metric measurements, this works out to around 149.6 million kilometers.
Since many of the life forms encountered in the galaxy have lived on planets at approximately the same distance from their own stars, this unit still enjoys widespread use, even in the SD era.
Battle-Class Ship (Ship)
The latest model of battle spaceship, used as the backbone of the Pangalactic Federation military.
Since battleships are built out of carbonic neotide, which as extremely high light beam absorption characteristics, they boast stealth characteristics that are dramatically superior to those of other ship classes.
Battleships are approximately 300 meters long, sport a variety of armaments such as creation cannons, phase cannons, and quantum torpedoes, and are extremely versatile.
Also, battleships are designed with the capability to simultaneously fire out of multiple gun ports, for overwhelming firepower that goes beyond what one would ordinarily believe possible.
Battleships are also fully equipped from a defense standpoint, and are able to block up to 2.94 x 10-8% units of energy by using a sympathetic vibration effect between two onboard space-time displacement shields. These high-quality shields are manufactured by Ostin Manufacturing, which as the best reputation of any manufacturer in the Pangalactic Federation.
Celestial Beings (Other)
Rumors spread across the galaxy of strange, presumably humanoid, organisms that appear almost randomly in order to "judge" or "test the strength of" the galaxy's heroes, or at least that's what the legends say. There are currently no eyewitness accounts of having ever MET them in person, though some say this is because nobody who did so actually survived the encounter. Or maybe they had a better reason?
Creation Energy (Scientific Term)
Research on this completely new type of energy system began after a discovery in the second half of the 4th century SD, and practical applications based on the system first appeared in the first half of the 8th century SD.
This system, which was discovered in an ancient ruin on the planet Milokeenia, describes a system wherein part of the energy that exists in imaginary number space is drawn into three-dimensional space. Theoretically, this type of system could produce an essentially infinite amount of energy.
Of course, since no type of material or electromagnetic shield can withstand the tremendous amounts of energy created by this system, the use of creation energy is strictly limited to special areas of space surrounded by space-time displacement shields.
Disrupter Gun (Weapon)
A type of personal weapon used by soldiers of a now-extinct race that has the ability to obliterate its target by firing micro-particles from its barrel at high speed.
Since the disrupter rifle, which is a laser weapon, is no match alone for mechanized weapons equipped with reflective armor, the soldiers who wielded them were also equipped with this projectile weapon. The technology has since been researched and made galactic standard, though many still prefer Phase Guns.
Disrupter Rifle (Weapon)
A personal weapon used by the soldiers of a now-extinct race that vaporizes its target in an instant with a high-powered laser.
This gun is also capable of shrinking its bore and concentrating its energy in a single point, in order to increase its piercing power.
Like Disrupter Guns, these are also seeing more use around the galaxy as a whole, but in Federation space licensed are strictly mandated.
DNA (Scientific Term)
A double strand of base proteins located in the nucleus of a cell, arranged in a spiral shape. DNA is an abbreviation of "deoxyribonucleic acid".
DNA strands include four types of base proteins, namely adenine, guanine, cytosine, and thymine. The genetic information that describes an organism is encoded in the combinations of these four bases.
Electromagnetic Shield (EMS) (Technology Name)
A shield system that utilizes powerful radiation to form layers of gravitons in any desired location.
This system uses the phenomenon whereby energy that is continuously fed into a certain closed space creates matter and gravitons to be formed, in order to create an antigravity field as well as a physical force field.
When this type of shield is used in a battle situation, this frequency of the radiation used to generate the shield is randomly changed with each deployment. This prevents the enemy from matching the frequency of the shield and disabling it.
It takes a tremendous amount of energy to deploy this kind of shield, so energy for this purpose must be stored somewhere in advance. Of course, there are limits to the space available, so it is not wise to deploy a shield that is more powerful (and which requires more space) than necessary.
In combat, the timing at which the shield must be activated is unpredictable, so a number of thin energy fields are deployed outside the shield proper, and the shield is only activated when the fields are breached.
Escape Pod (Other)
A small pod used for escape in an emergency situation.
Federal law requires all ships in the Pangalactic Federation to carry more than enough pods to carry the maximum number of crew and passengers, and neutral vessels are often known to do the same.
Each pod is just large enough to hold one adult, and includes a small Gravitic warp engine in addition to the life support equipment. An average adult male humanoid could survive inside a pod for approximately one week.
Pods are also capable of entering a planet's atmosphere, and when a swift rescue seems hopeless, it will automatically search for and land on the nearest planet that can sustain life. The Excel has more escape pods than emergency exits you'd see in a building in pre-SD Earth.
A relatively new, neutral colony that takes the form of a battleship-class space vessel with a fully functional Creation Engine, and nicknamed simply the Excel by its passengers, the Exceliaire is frequented by mercenaries due to its status as the official headquarters of the Seekers' Guild. Although it's speculated this may be temporary due to the increasing size of the Guild, its officials happily claim they don't ever want to leave. See Seekers' Guild.
Force Field (Technology Name)
An artificially created energy field. As of the current year of 860 SD, force fields are used for a diverse range of applications, from shields on spaceships to simulation games for children, meaning they haven't changed very much over the last hundred years.
Francesca (Unit Type)
One of the most popular surviving android models, made to appear as young Earthling girls. Commonly built to assist in mundane tasks like cooking or cleaning, sometimes in bulk on a large scale, it isn't a rare sight to see at least one on a traveling spaceship with a crew too lazy to pick up after themselves. Despite having existed for hundreds of years, it seems as though using Francesca units has just now returned to being a popular trend, although they have more up-to-date OSes and AI in most cases.
Heraldry (Scientific Term)
Geomancy (Scientific Term)
Once a method of divination from soil practiced on Ancient Earth, Earthlings brought the practice into space with them with shocking results. Due to the concentrations of energies on other planets and reactions with symbological force, Geomancy allowed for near-complete control over one's environment when wielded by a skilled practitioner.
Though in ship-to-ship combat it's not also impractical but also deadly, as a mistake can distort the cosmic tide and rend even a battleship to shreds, Geomancers are still utilized in hand-to-hand warfare for their strategic terrain manipulation. And very rarely, there are a few still used for divination practices…
Gravitic Communication (Scientific Term)
An extremely long-distance, high-speed communication system used primarily between stars.
This system simultaneously uses an altspace warping effect to create signals and a Gravitic warp to enable communication at a speed that would have been unthinkable before the SD era.
Gravitic Communicator (Technology Name)
A device for conducting gravitic communication.
See Gravitic Communication.
Gravitic Warp (Scientific Term)
A new warp theory developed by Dr. Krupp in 537 SD, which enabled travel at speeds that greatly exceed those previously possible via subspace warp.
The system works by controlling the gravitational dimension that ordinarily propagates through altspace and using it to directly warp space in front of the ship, compressing it in such a way as to effectively enable extremely high-speed travel through three-dimensional space.
Almost all large vessels nowadays utilize gravitic warp systems.
'Out-of-Place Artifact.' A term used to refer to objects on planets, usually underdeveloped, that don't match the technology level of their planet and are presumed to have been the result of prior interference or other abnormalities.
Qigong (Scientific Term)
A technique of freely manipulating the spiritual energy that flows through one's body through physical training.
Pangalactic Federation (Government)
Established by the third planet of the Sol System in 12 SD, the Pangalactic Federation was the first multi-planetary alliance-based government.
Originally known as the Terran Alliance when it was founded, as it grew, its named was changed to the Pangalactic Federation.
Currently, several hundred races of sentient life forms belong to this government.
Phase Gun (Weapon)
A widely used personal weapon in the Pangalactic Federation, Phase Guns fire a powerful beam of energy that destroys the molecular cohesion of the target's matter through phase magnification.
It is possible to control the power output of the beam by adjusting its focus setting. A stun mode is available for knocking human-sized animals unconscious, as well as a vaporization mode that will completely vaporize an object the size of an automobile.
It isn't uncommon to see illegal Phase Guns being used by unlicensed wielders.
Replicator (Technology Name)
A device that generates matter by configuring basic materials according to molecular templates stored in a database.
In other words, as long as the original data exists, this machine can be used to create any object whatsoever.
There are many specialized replicators that are optimized for different purposes and which have different interface specifications, such as food and machine replicators.
As such, being a chef in the galaxy at current means almost nothing unless stranded on an underdeveloped planet, which reportedly seems to happen surprisingly often. Supposedly, creation energy toasters exist somewhere in the universe…
Seekers' Guild (Organization)
A relatively recent organization dedicated to not only answering distress calls across the galaxy, but also to providing necessary, if sometimes illegal, interference on endangered underdeveloped planets; due to their neutral relationship with the Pangalactic Federation they're sometimes seen as shady, but their work conditions often to allow them to temporarily go 'outside the law.' Possessing a Seekers' License allows one to temporarily bypass the Underdeveloped Planet Preservation Pact (see UP3) though the Guild is still incredibly cautious when doing so.
A system of dates established in 2087 AD on Earth, the third planet of the Sol System, and the standard date system in use in the Pangalactic Federation.
This system commemorates the year Professor Trillas Bachtein developed his faster-than-light subspace warp system, which enabled interstellar travel.
On March 7th, four years after Earthlings first traveled faster than light through interstellar space, the Terran government of the time established this system of dates, with 2087 AD designated as the first year, in honor of this great achievement.
One of 25 equal partitions of the Milky Way galaxy, defined so that the general galactic location of a star or other object can be quickly understood.
(Since the Milky Way is shaped like a whirlpool, there are only six sectors on the periphery.)
Each sector is shaped like a perfect hexagon when viewed from the bottom, and extends up into a hexagon-shaped pillar. These interlocking sectors neatly partition the entire galaxy.
The sector that includes the center of the Milky Way is called the Zero Sector. The central point of the Zero Sector lies along a straight line that connects to the point at the center of the universe, or the point from which all galaxies are expanding.
Other sectors are drawn in a whirlpool fashion radiating out from this line starting with the Alpha Sector, then the Beta Sector, and so on.
The center of the galaxy is much thicker than the surrounding areas, so the seven sectors from Zero to Zeta are also divided vertically, unlike the other sectors. In this case, the sectors above and below the central sectors have either a + (plus) or a - (minus) affixed to the end of each sector name, in order to differentiate them from the central sectors.
If these sectors are also included, the entire Milky Way is divided into a total of 39 sectors.
Space-Time Discontinuity Effect (Scientific Term)
Assume that person A has traveled three seconds back in time. For three seconds, the person A before the time travel (A1) and the person A coming back from three seconds in the future (A2) will exist simultaneously, overlapping in time.
If, after three seconds pass, A1 travels back into the past, then no problem will occur. But if A2 should prevent this from happening somehow, what would happen?
This Space-Time Discontinuity Effect has been proposed as one possible answer to the question.
According to Professor J.D. Wormer, who published this theory, the simultaneous existence of identical matter in the same space-time puts a tremendous strain on that space, so if a situation occurs whereby a person travels to the past and prevents his own movement through time, then as a result, person A will be infinitely duplicated, and three-dimensional space will contract into the singularity caused by the infinite mass created.
In the same paper, Professor J.D. Wormer also predicts that if this type of phenomenon were to occur in the future, then the amount of mass in three-dimensional space would shrink to zero, and the dimensions themselves would revert to nothingness.
Space-Time Displacement Shield (Technology Name)
A completely new type of force field that began to be researched when creation energy was first discovered.
Unlike previous energy fields comprised of electromagnetic radiation, this field blocks energy in the fourth dimension by actually interfering with space-time itself, preventing it from conveying the energy.
In other words, whereas previous shields could only block the target enemy type, space-time displacement shields actually reflect the energy into another dimension.
This is why this new type of shield can block magnitudes more energy than previously utilized shields such as electromagnetic shields.
Symbology (Scientific Term)
A technology discovered in 346 SD on the planet Roak whereby certain phenomena can be induced through the combination of the three aspects of invocation, marking, and mental power near an inscription of a special type of design called a symbol. This technology was known as heraldry in the past. Currently, many forms of supernatural channeling are referred to as 'Symbology' as a form of slang, even though they may not require symbols and in some cases are done entirely through vocal or somatic means.
WHAT DO YOU MEAN THOSE EXIST?
Transporter (Technology Name)
A system developed in 207 SD that can disintegrate an object in one place, send an exact replica to any other place, and reintegrate it at the quantum level.
In the past, it was believed that Heisenberg's Uncertainty Principle would prevent any transportation system of this nature from working, but the development of this technology has allowed a sort of pseudo-transportation system to be implemented.
The 'Underdeveloped Planet Preservation Pact,' 'UP3' for short, is perhaps the most well-known law in the Milky Way Galaxy at current and certainly the most strongly enforced. The law mostly states that planets deemed 'underdeveloped' are not to be interfered with or given technology, but instead left alone to develop their own technology and travel into space on their own. Recent amendments relax some of the stricter laws regarding monitoring and observation, but doing so in excess is still frowned upon. The UP3 may be suspended in cases of extreme emergency where the activities on an underdeveloped planet may provide danger to a large portion of the rest of the galaxy.
VMU (Unit Type)
Warp Speed (Scientific Term)
One method of expressing faster-than-light speeds. This unit represents the relative distance traveled in normal space during a set amount of time.
This unit does not refer to actual speed at all, but rather to the distance between the measured start coordinate and measured end coordinate in normal space.
When the actual distance an object has moved at warp speed is measured, it is always 2N-1 times the distance traveled by light in normal space.
Captain Julienne Katherine Cumulus
Age: 20s-30s? Who knows
An over-the-top character almost immediately recognizable as the captain; put the project to build the Excel together in an attempted show of heroism and to bring justice to the galaxy… or something like that. Most don't really get it, but they're happy to have jobs to do and the people who request them seem happy to have them done so it's all probably okay, don't you think?
Favorite Food: Deep-Fried Mandarin Fish
The cheerful receptionist of the Seekers and a new model in the 'Francesca' line of androids, known for centuries as housekeeping-bots straight from Earth. Cheerful and lively, she's eager to tell people about new jobs but that's probably because she's programmed to do it. Seems like she goes for maintenance more often than she needs to.
Favorite Food: What's that?
One of the assistants on board the Excel's communications crew, lively but with a habit of getting a bit too excited over things. Her favorite hobby is toying with communicator devices to make them as fashionable and hip as possible, so it's no wonder she got the job she did. Rumors spread fast that she chases her tail when she's bored, but she hasn't done it on the job yet.
Favorite Food: Spiced Caramelized Apples
The captain's nephew who acts like he can get away with anything because of his connections— unfortunately for him he can't get out of working, so he took a job he thought would be easy just for a chance to show off. He was wrong, and finds himself forced to pick up the pace, which is probably good for his health. Or not. He always makes sure his wings are in top condition and doesn't tolerate anybody touching them, even though he doesn't fly anywhere near as often as Croselie does.
Favorite Food: Steak Tartare
A manufactured humanoid with artificial body tissue with symbological imprints, designed to be a high-quality model, a mistake was made in her production and she was scheduled to be deactivated despite being technically sentient under Federation law; since this was only possible due to being on an unknown backwater planet outside the law, much like the Excel is, the captain stepped in and bought her for cheap under the condition that she work her ass off. She barely gets by, using her inherent symbology to do lazy things like levitate coffee cups and levitate instead of walking, on top of being sleepy and forgetful on the job. If you asked her she'd probably tell you she's trying, while facing the other way and yawning.
Favorite Food: BBQ Pork Buns
One of the nurses in the medical department, he has a habit of making strange medicines for usually over-the-top fantastical things or otherwise impossible remedies, with less-than-pleasant results. Also no relation to Stella… that anyone knows of.
Favorite Food: Forest Foraging 2-0
An adorable, diminutive fairy blessed with some of the cutest features the species could possibly ask for… unfortunately she also dreams of being the manliest living being in the universe and tries desperately to defy that image, running the head of the weapons development department and acting as a merchant to supply said weapons to the Seekers' Guild. "Din" is actually short for "Diane," but that's supposed to be a secret.
Favorite Food: Bite the Bullet and other more modern variants
Species: Space Ursine
Age: 7 (which is like 21 in bear years)
A large talking bear who constantly mentions his heritage of being from one of his species' more peaceful tribes, which is believable considering his love of tailoring, even in an age where nobody needs real clothes and often wears force fields that project images instead. Despite this he's still FABULOUS and loves delicate work, constantly telling anybody he meets about what they'd look good in. He IS a merchant for the Seeker's guild but for some reason a lot of them are put off and decide to go into missions without armor. Wonder why that is?
Favorite Food: Spiced Cranberry Sauce
Age: 6 (Which is ACTUALLY pretty old)
The head of Item Creation, one of the most important sciences in space, and a ridiculously long-eared girl who rarely looks anybody in the eye. She gives off the 'fortune-teller' vibe and sits alone in a boring, cramped room in the Vendor District most of the time, but despite expectations actually belongs to the Seekers' Guild and is always willing to go on missions when quote "There's something to be blown up." Reportedly, every group she's gone on a mission with refuses to ever take her with them again, giving her more time than she really wants to do shop-work. Everybody calls her by her last name for some reason.
Favorite Food: ???
Species: Some kind of humanoid?
One of the hardest-working engineers, a bodybuilding manly musclehead who seems to enjoy his job. Apparently he's also hiding something…
A large, round, comical-looking being resembling nothing like the rabbits of long-forgotten Earth. Is he a stuffed toy? A robot? Nobody knows, but he doesn't mind, as he acts as the receptionist for a combat simulation arena somewhere in the Excel, able to record an individual's belongings as data and send them into the simulator. Currently the entire crew is backed up as data there, as are those of monsters from previous Seeker missions. By the way, it's universally agreed-on on the Excel that nobody can stand holding an actual conversation, nor does anybody know why he was programmed with such a pretentious lisp.
Favorite Food: Does he even eat?
Species: Genomorphed Earthling
Decades in the past, there was once a Neo-Earth idol at the top of the charts due to her genetic modifications allowing for symbological manipulation of on-stage machinery to create a realistic, almost euphoric effect…. but that was the height of Prism Cornet's career; all that remains now is a bored husk with no interest in using her inherent powers to do much of anything, treating the Excel as a luxury station to sleep away her days in. Her identity isn't something she denies but she makes pretty clear she doesn't care anymore- which is a bit weird considering the rumors going around about how she sometimes still holds concerts…
By the way she's a complete loony.
Favorite Food: ???
Calling him 'Scotty' is a Fourth Wall breaker, but, the operator of the Excel's transporter who works with memorizing coordinates and mapping safe locations to 'beam' Seekers in situations where taking smaller ships isn't a viable option, which, strangely enough, seems to be a common thing. He's also a somewhat scraggly-looking man who loves to drink and ramble on about modern philosophy, but most of the crew thinks he does it with good intentions. Probably.
NOTE TO GM FROM GM: STOP FORGETTING HE HAS THREE EYES
Favorite Food: Space Brandy?
An almost-terrifying-at-first girl with large wings resembling Winged Dragon species protruding from her back, who is in fact the embodiment of 'freeloader.' Nobody knows how she managed to hijack an unmanned escape pod to the Excel or what planet she's even from, except that it's somewhere in the Beta sector. Considering she doesn't care enough to join the Seekers and just walks around the ship constantly every day, she's occasionally roped into doing odd jobs or taking over for some of the rest of the crew. She dresses like somebody from an underdeveloped planet and doesn't make any effort to hide it, and carries around a strange gem with her everywhere she goes— nobody's ever bothered trying to steal it.
She's actually a fairly hard worker despite appearances, but that's a little-known fact. Calls herself 'Maramara.' … IS she referring to herself when she says that?
Favorite Food: Stuffed Pumpkin
Fan Magnus Gloria
Species: Lesser Fellpool
The cabin boy, who was sent to the Excel to make a name for himself mostly because his parents didn't want to deal with a child who inherited the unlucky lesser fellpool gene, little to his knowledge. Also little to his knowledge are his coincidental initials, but unlike Marah he doesn't think often and spends most of his time working his ass off. Often seen cleaning every corner of the ship 24/7 and being too busy to talk to anybody.
Favorite Food: ???
AKA: Emily Wright
Some orange-haired girl - a synthetic color, clearly - wearing goggles and a white scarf. She looks like an over-energetic teenager and seems to be friends with everyone. Really eager to go on missions to deliver justice for the same reason Jazz is, having been a house-roid built in his absence due to the Doctor's crushing loneliness. Or maybe there was another purpose? Sees herself as a robot and has trouble accepting being called a 'sister,' refusing to get upgrades and whatnot.
Favorite Food: Space Bacon
A humanoid who overdid cybernetic implants on himself, essentially becoming a more robotic being than most androids. He's soft-spoken and rarely goes out of his way to converse to anybody besides his usual group, especially on missions. Dark, brooding, mysterious past. Also nobody knows what his name stands for.
Favorite Food: He removed his tastebuds decades ago.
A spunky youth with a penchant for tearing things apart— fortunately that's usually restricted to enemies. Usually with G.U.S. and Allan all the time as far as missions are concerned, her actual combative methods are hardly actually seen by most so much as rumored. What IS known is that her hobby is cooking, but that doesn't mean much when everybody on board the Excel is more-or-less a chef already. Wears a strange bangle of some kind. Also is hardly ever awake when not fighting or participating in the Master Chef competitions for some reason…
Favorite Food: Everything! … That doesn't work, does it?
G.U.S. and Rufi's partner, who often wears holoshades or other headgear that hides his eyes, as well as a special suit. A bit reserved at times and doesn't talk about himself or where he comes from much, but is at least more talkative than his hulking cyborg partner. Gets into verbal fights with Din a lot for some as-of-yet unexplained reason. Is this one of the Excel's many mysteries?
Favorite Food: Human blood… just kidding, he's never told anybody.
A demi-human from Camelot I, brought on board due to a certain robot breaking a bunch of rules and asking for help from the outside, and a proud lancer at that. Though she doesn't recall the events of what happened to get to the Excel, she showed hardly any desire to go home and happily signed up to join the Seekers, bringing along a willing friend and a not-so-willing one. Curiously, they're not seen together all that often.
Favorite Food: ???
Part of the makeshift 'Shining Force' on Camelot I, who also happens to be a gigantic sissy- in his distrust of the new invaders he snuck aboard their ship only to realize he was still there when they took off, now forced to live among spacemen until he can find a way home. Much to his dismay he's the only one of them who cares about going home and gets dragged along on Seeker missions all the time. Most of his time is spent hiding.
Favorite Food: ???
Species: Appears Human
The youngest Shining Force member (because nobody was ever rude enough to ask Domingo his age) and a not-so-accomplished spellcaster using obsolete methods that differ greatly from modern Symbology, yet are still effective… somewhat. Cheerful and lively, she likes to put her skills to use lighting lanterns and heating stoves but can't do that anymore in space, so more recent use of her abilities involve playing pranks and other awful things. She has no idea what the Seekers are actually supposed to do, but does it anyway.
Favorite Food: Rune Tea
Species: Breathes in space, so maybe a robot of some kind?
A cliché mysterious cloaked woman encountered by Jazz; definitely an accomplice of pirates if not a pirate herself from the looks of same. Implied her name was worth remembering. Maybe she's looking for something…?
A young Menodix boy on a planet that may not be as insignificant as it seems. Met with and was inspired by Gamma and his heroic, manly antics.
Whil's biological grandfather and the chief of some peaceful village. He hasn't even spoken of his own name, if he even has one.
A floating jellyfish-esque monster who's somewhat of a gentleman- headed the Shining Force on Camelot I as its advisor, as one of his distant ancestors once served in its much-earlier iterations. He would've gone to space too if not for a bout of good luck, but he wishes the best to the creature that hatched from the egg he found.
Species: Appears Human
A local priest of the not-evil Runefaust in Camelot I; also a loud, lively man prone to believing anything. He's also a bit round. Much of his time is spent helping people save their games.
A wolfman who has no character development even though he actually does way more damage than any of the other Force members. Apparently that's just how it works!
Someone said something about a brother?