Conrad Hempter

Name: Conrad Hempter

Attributes:
WS BS St T Ag In WP P Fe
32 33 29 22 33 34 27 33 30
+3 +3 +2 +2 +3 +3 +2 +3 +3

Skills: (+170)

General
30 Acrobatics
— CAM
30 Command
30 Deceive
48 Medicine*
48 Mechanic*
49 Observation*
47 Stealth*

Combat
— Bombs
47 Dodge*
32 Guns
30 Melee
— Missiles (AA)
— Missiles (AG)
30 Parry
32 Unarmed

Talents:
Light Sleeper - counts as awake even when asleep

Ace Type: Hotblooded (gain by being passionately stupid)
Ace Points: 2
Spend to
-Reroll Check
-Add a degree of success/+10
-Regain 1d5 Health
-Muck with narrative
-Reduce Injury by 20
-Improve crash landing by 1 step

Luck - 54
HP - 15
Movement +3 or something

Advancement: 5 used skills, d%, higher than skill -> +1
Attributes: 5-10 per session

Weapons:
Crowbar (crowbar: 1d10 I, Pen 0)
Knife 1d5 R, 0 Pen, 10m Range (for throwing), and Special Quality: Fast (-10 to parry it!)

HUNTING SHOTGUN + 5 rounds
1d10+4 I, S/-/-, Pen 0, 5 Clip, Rld 2Full, Special: Scatter

Gear:
Emergency Kit (bandages, 3*antiseptic, 1*autosyringe of stabilizer nanos)
Flaregun + 3 flares
1/2 bottle of whiskey
7 cans of food
5 meals-worth of uninspired canned food
9-pack of Dr. Pepper
40 nails
Pack of condoms
Bottle of cough syrup
11 * .38 rounds
20 * 12-gauge shells
Rope

Small Tent
Sleeping Bag