Name: Beatrix von Braun
Age: 12
Height: Like really short
Weight: Really skinny
Appearance
Bio:
Beatrix is a frail girl that has always been sick and rarely had been able to leave it without putting much strain on her body. As a result she is anemic and always short of breath, which causes her to miss school a lot. However, because her family is filthy rich due to stock trading, she has been able to live life without mancy complications. She is a coward by nature, mostly because of her condition, and her magical weapons show it, but is extremely warm hearted and if pressed whe will power through her fear. She like playing starcraft (any of the 9) on her free time and will not hesitate to make references to it. Her parents travel a lot but she is always in contact thanks to the redundant amount of holocams/projectors at her house.
Though her abilities let her fight from an extremely safe distance (maybe from the safety of her own home) she is not immune to the pain since whenever a bit gets destroyed she gets a surge of feedback. However this degree of safety also puts her away from her allies' support abilities.
Beatrix is extremely cheery whenever she feels good (Mostly soon after she takes her meds) and her mood gradually dampens until she really isn't amused by your antics anymore.
Personal Resolve: 1
Bits' Resolve: 25
Attributes
Magical |
|
Mundane |
|
Magic |
18 |
Sharp |
7 |
Heart |
1 |
Cool |
6 |
Fury |
1 |
Aggro |
1 |
|
Social |
3 |
Overcharge |
|
Magic |
6 |
Heart |
0 |
Fury |
0 |
Weapon: Long-range Sympathetic Bits(Bits as the ones from gundam)
Magical Element: Light
Beatrix has a superb ability at controlling light, she is able to create her own holograms and projections to make it seem like she is there when she really isn't…well she communicates using a speaker installed in her bits.
Light Effect: Long-Range Remote combat
Beatrix can engage enemies while not being physically present. Her resolve is split in the following way:Beatrix always has 1 resolve and her remaining resolve pool is separate from her single resolve and represents her bits, it can be attacked as normal. If all the bits are destroyed Beatrix takes one resolve damage.
Effect: Limiter Release
Beatrix may ignore the limits of taking Overcharge per turn and instead take any number, with appropriate drawbacks.
4-6 manual OC in one action: Lose 1 resolve per OC above 3, stunned for the next turn.
7-8 manual OC in one action: Lose 2 resolve per OC above 6 in addition to the previous', stunned for the next two turns.
9 manual OC in one action: Lose 3 resolve in addition to the previous', stunned for the next three turns.
10+ manual OC in one action: Lose 4 resolve per OC above 9 in addition to the previous; taking this much Overcharge in one attack has severe implications and not only will the fallout be guaranteed to be extremely dangerous, but the magic backlash is easily enough to literally snap Beatrix' spine in half. Not recommended for use anytime ever.
The resolve lost can be taken from the bits' pool, but may not willingly go below 0.
Power: Prophetic Visions
Beatrix can peer into the future, she can vaguely control what she is looking for but she wont always get the answers she needs and she gets vague answers most of the time.
Prophetic visions Effect: Prophetic Visions (no combat application)
Make a sorcery check and consult on the following table regarding the detail for the prediction for a specific subject these may or may not be self-fullfiling prophecies:
16-17:Painfully Vague (A great disaster will befall on the city)
18-19:Vague (A Nuke will fall on the city)
20-22:Clear (The city will be nuked two weeks from now by a shadowy organization)
23+:Painfully clear(The city will be nuked two weeks from now by X corporation)
This effect may be used once per day. It seems like somebody on the other side is always looking forward to it.
Finisher: One-way Photonic Barrier (Magic)
Binding Attack: Your attack somehow holds a target in place. If it hits, the target must remain in one place, use its lowest attribute for defense, and cannot attack until it can spend a turn to make a Support challenge (succeed on a 15+) to get free.
Loli dunno
Valene(Magic): The little chatterbox, its her fault this whole mess started to begin with, now I'm stuck cleaning it up
Celeste(Magic): She dislikes me but then again, I did blast her into oblvivion when I saw her, I was in a really bad mood at the time
SSS(Magic):Actually helpful and takes my predictions seriously.
Hannabel(Magic):Helpful if a bit crazy, maybe all her lunatic rambling has some truth behind it, worth investigating.
Dad(Heart):Invests in the stock market, has a good enough instinct to beat some computer programs. Refers to Beatrix as his little pumpkin even though she isn't a redhead.
Mom(Heart):
Wild Vision:
This world and the next will experience a great disaster on the 2nd of July of the next year. Places will burn, plants will wither and people will die. The cities will vanish, replaced by domes and the world as we know it will be destroyed. It must definetely absolutely be stopped somehow and the Scape is to blame. The Scape itself wil warp and be torn asunder.
ItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestoppedItmustbestopped
Vision of two timelines where the guardians are fought and where they are not, no difference there.
A white flower seems to be the cause of the world colliding, might be a metaphor. The flower is a gardenia with 13 petals that slowly fall down. Both worlds collide when the last one falls off. http://upload.wikimedia.org/wikipedia/commons/thumb/4/42/Gardenia_Flower.jpg/673px-Gardenia_Flower.jpg
Guardians used to be magical girls and they have been always changing as different girls defeat them and turn into guardians themselves, cause is unknown but given enough time, everyone becomes one.
Magic helps stave off the disease, maybe this will let her have some freedoms with what she eats.
This world and the one with the domes are one and the same, or at least were and strive to come back together.